FORD GT40

FORD GT40

My first real time car project. Modeled in Maya, unwrapped with 3DCoat, textured in Photoshop & rendered with CryEngine. Since I used to play Gran Turismo when I was college I always was curious about the cars 3D models, this project really helped me to understand the necesity of keeping the model polycount low and still delivering an outstanding quality.
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FORD GT40

My first real time car project. Modeled in Maya, unwrapped with 3DCoat, textured in Photoshop & rendered with CryEngine. Since I used to play Gran Turismo when I was college I always was curious about the cars 3D models, this project really helped me to understand the necesity of keeping the model polycount low and still delivering an outstanding quality.